Pros: Fun, allows people to easily traverse around the huge map, more character customization (there can be many different wing types), fits into the Felandia/Sundown Island fantasy setting, can increase players since who doesn't love wings?Ĭons: Allows for people to do professions or minigames too easily by flying. Pros: Fun, people can explore many different worlds with diverse settings, already mostly scripted.Ĭons: Figuring out what the heck to do with private servers since those are very important in a roleplay game such as Felandia.įlying - Wings with good flying such as what's seen in my other project Crystal Isles. Worlds - Worlds such as those found in Sundown Island could be an awesome addition to Felandia. Pros: Fun, people can share their favourite music with their friends.Ĭons: Annoying, earrape and trolling constantly associated with boomboxes, a solution to this would be to let people put boomboxes in their DENS ONLY. Pros: Fun, people can get attached to their pets, there can be certain minigames that involve your pets in the future, pets are VERY popular on the Roblox platform (may increase playerbase), and could make for amazing rare item drops.Ĭons: Hard to code with pathfinding / physics, a lot of work for both AND myself (making, rigging, and animating probably 10 different pets for diversity)>īoomboxes - Boomboxes may be annoying to some, but it's one of those things that makes other games such as Dragons' Life BOOST in popularity. Pets - Pets can be an awesome addition to Felandia and yet another great form of customization to express your character. Pros: Fun for older audiences, will be different than other parkour games since you must do parkour as a cat, can be an amazing way to earn coins, requires skill/strategy.Ĭons: Will be harder for younger audiences to grasp on, since it's a form of PvP it will be hard to earn coins when competing against the best of players, and there might be a PC vs. Though there are still plans to add this into Forest Tails, this game may be implemented into Felandia. Parkour Minigame - A parkour minigame similar to Tower of Hell has been created by, originally for Forest Tails. In addition, hunting may get boring if there isn't a levelling system or other mechanics to make your creature stronger. A possible solution to this would be to put Felandia into a Universe system, and allow users to venture into The Wilderness where they can battle creatures. Pros: An incentive to explore the world, will attract people outside of the RP genre, makes the world more immersive, sounds fun, gameplay loop, makes the game more engaging, and provides an incentive for teamwork as certain mobs may be extremely challenging doing it alone.Ĭons: If there's a combat system, it could have a negative impact on roleplay and make add more lag into the game. Hunting could work similarly to Impressive Title, where users could battle prey and earn rare items and other rewards. Hunting: - Hunting would be an interesting addition to Felandia, making the world more lively with different creatures to discover and fight. Pros: An incentive to explore the world, makes the world more immersive, sounds fun.Ĭons: What would people do with duplicate items? It will feature a way to earn coins but also may feature some more rare accessory drops similar to archaeology. The fishing minigame would be similar to the fishing minigame in Wings of Fire or Meepcity but easy to learn and hard to master. Archeology could work in a similar way to the digging system in Abenaki, where players can dig up chests with RNG accessories that you cannot purchase in the accessory shop - Fishing could work similarly. Though I don't think mining would necessarily be useful, I do think an archaeology-based profession is definitely possible and is very similar to mining. Mining and Fishing: - Mining would be an interesting addition to Felandia.
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